It’s october already and that means halloween is coming. It’s the time of the year for things to be scary, dark or at the very least, spooky so… What’s this about anime middle-schoolers fighting with magic powers? Oh wait, this is Madoka magica. Let the creepies begin!
This time around I don’t really have any personal history with this gaming series. Before I got the chance to play this game I had heard about the Shantae series and I had heard very good things about it actually but I had never personally played any Shantae game ever.
So, this was a blank slate for me, nothing particular to expect from the game but this would become my standard as what to expect from the Shantae games in the future. What a responsibility for such a tiny game card…
I have to admit that I got to the Final Fantasy party pretty late. The first FF game I ever played was FFIX back in PS1. I liked it so much that I ended buying (or asking my parents to buy me) VII, VIII and a bunch other games in the series but the point still stands, I was indeed late to the party because when I got FFIX I had never played the SNES ones or even VII and, to be honest, back then I barely played any RPGs at all.
I would be lying if I said this is my absolute favourite RPG franchise but, the Final Fantasy games are the ones that got me into this now beloved genre and for that, it holds a special place in my heart.
No, there won’t be any Cabela-branded game in here where you shoot deer with a rifle. What you’ll find here are outlandish weapons, huge boss battles and cooperative-friendly gameplay.
The games I’ll be comparing for this three-way showdown are Freedom Wars, Soul Sacrifice Delta and Toukiden: Kiwami. I am well aware that there are way more hunting games on Vita but I had to pick three and they’re either worse than these (like Ragnarok Oddyssey) or I haven’t played them yet (like God Eater 2). Let’s just dive in.
Up until now I haven’t done any “hardware” reviews. Usually when new consoles arrive those big gaming media publications will review them and I always found those quite pointless. I mean, the most important thing about a console it’s the games you’ll be playing on it and certainly the launch lineup isn’t a good indication on the years to come.
This however isn’t a review on a console but more of an accessory for a console and my experience with it during the last couple weeks is more or less as good as it’s gonna get so… let’s start.
There’s a pretended pun somewhere in the title but it didn’t turn out as good as I hoped for. I guess that is the same feeling that Sony itself had for this handheld.
The thing is, the Vita has been Sony’s least successful console but, five years since it initially released, there’s still games planned for it. However, if you look at those upcoming games, you’ll realise that the companies supporting the console are indie developers and Japanese companies. You would think that the last company supporting a console would be the one that originally created the machine (Sony) but, in this case, that’s just not how it happened.
Sony’s support of this console at first was actually pretty strong. They published big Sony names like Uncharted or Wipeout and things were certainly looking bright when they made the Vita the home of the best Little Big Planet game up to date. They also created new unique franchises exclusive (at the time) for the handheld like Gravity Rush or Tearaway but that was then…
The console wasn’t as successful as Sony expected and with the arrival of a new console, the PS4, Sony couldn’t afford that new project to fail so they focused all of their resources into the home console instead. Since then, the Vita has been surviving out of third parties.
However, how would Vita’s lineup of games would look like if Sony didn’t drop its support for the platform? That’s really what this article is about. Here I’ll be using my imagination to show you what kind of games Sony could have brought to this underrated system but unfortunately never did.
Next week’s tuesday will be the day when the new games from the PS+ program will arrive but Sony has announced the titles already so here we are. Like every month, I’ll try to explain very briefly what to expect from them but, as I haven’t played them all for myself yet, you can take my opinion with a grain of salt.
Anyway, these will be the games.
I still remember my first reaction when I was introduced to the existance of this series. I really thought this was a brilliant idea. In case you’re unacquainted with the series, the protagonists of the Hyperdimension games are living portrayals of game consoles that rule the game industry. I thought these “characterizations” of famous game companies had so much potential for parody.
The makers of this series sure must have felt the same way as, years later now, I can say that I really lost count on how many games this series has spawned so far. The thing is, this is still a pretty niche franchise and none of the games could really be considered “must haves” for the mainstream but I’ll give them one thing, their games really are getting better.
Back when I did my first “briefiew” of a rythm game I mentioned how I wasn’t really the biggest fan of the genre until very recently. We’ve been having a lot of rythm games on this handheld and for the most part they’ve been pretty good.
This game in particular hasn’t made the western shores for licensing issues but music is an international language so my ignorance for the Japanese one shouldn’t be much of a problem.
All in all… strategy isn’t my thing. You could say that it’s because I’m dumb and I’d have a hard time finding a comeback so I guess you’re right. Now seriously, the problem I have with this whole genre is that they often don’t have the best controls. I’m first and foremost a console gamer (I may explain why in a future article) but strategy games will always be better played with a keyboard and a mouse and not with a console pad.
Now, fortunately for me, the Civilization series has always been a turn-based strategy franchise. That means that, at least, having trouble selecting your units using the analog stick won’t cost you a victory.